This is a play through (with a fair bit of explanation of the rules of the game) of the third tutorial scenario for Squadron Strike: Traveller.
Playing the Imperials is Traveller Line Developer Michael Llaneza, while Ken Burnside (the game designer) is playing the Zhodani. Daniel Kast of Majestic 12 Games was watching and prompting us by asking questions.
We have a lot of discussion about Traveller and many of the design decisions (and discussions of false paths we took along the way), along with the Traveller Curse.
Apologies for the awful sound quality, we're still learning how to do this. Any suggestions for tools or techniques we should look at are much appreciated!